﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace DeviceUi
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }

        private void Window_Loaded(object sender, RoutedEventArgs e)
        {

        }

        private void Window_Closed(object sender, EventArgs e)
        {

        }

        private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e)
        {

        }

        private void MenuClick(object sender, RoutedEventArgs e)
        {

        }

        private void Grid_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {

        }

        private void Grid_PreviewTouchDown(object sender, TouchEventArgs e)
        {

        }

        private void NotifyIcon_Click(object sender, RoutedEventArgs e)
        {

        }

        private void MenuItemAbout_Click(object sender, RoutedEventArgs e)
        {

        }

        private void MenuItemLogs_Click(object sender, RoutedEventArgs e)
        {

        }

        private void MenuItemLogin_Click(object sender, RoutedEventArgs e)
        {

        }

        private void MenuItemLogout_Click(object sender, RoutedEventArgs e)
        {

        }

        private void StorageViewSelect(object sender, RoutedEventArgs e)
        {

        }

        private void MaxClick(object sender, RoutedEventArgs e)
        {

        }

        private void closeClick(object sender, RoutedEventArgs e)
        {

        }

        private void UserClick(object sender, RoutedEventArgs e)
        {

        }
    }
}
